Gamer Guys and Girls

Armada : a novel by Ernest Cline
Also available in: e-book | audiobook | e-audiobook

The new novel from the bestselling author of Ready Player One. It's just another day of high school for Zack Lightman. He's daydreaming through another boring math class, with just one more month to go until graduation and freedom--if he can make it that long without getting suspended again. Then he glances out his classroom window and spots the flying saucer. At first, Zack thinks he's going crazy. A minute later, he's sure of it. Because the UFO he's staring at is straight out of the videogame he plays every night, a hugely popular online flight simulator called Armada--in which gamers just happen to be protecting the earth from alien invaders. But what Zack's seeing is all too real. And his skills--as well as those of millions of gamers across the world--are going to be needed to save the earth from what's about to befall it. Yet even as he and his new comrades scramble to prepare for the alien onslaught, Zack can't help thinking of all the science-fiction books, TV shows, and movies he grew up reading and watching, and wonder: Doesn't something about this scenario seem a little too... familiar? Armada is at once a rollicking, surprising thriller, a classic coming of age adventure, and an alien-invasion tale like nothing you've ever read before--one whose every page is infused with author Ernest Cline's trademark pop-culture savvy.

The eye of minds by James Dashner
Also available in: e-book | audiobook

Michael is a skilled internet gamer in a world of advanced technology. When a cyber-terrorist begins to threaten players, Michael is called upon to seek him and his secrets out

Guy in real life by Steven Brezenoff

The lives of two Minnesota teenagers are intertwined through the world of role-playing games

In real life by Cory Doctorow

Immersing herself in an online fantasy game, Anda confronts a difficult choice when she befriends a disadvantaged Chinese child who illegally collects rare items in the game and sells them to other players.

In real life by Lawrence Tabak
Also available in: e-book

Fifteen-year-old math prodigy Seth Gordon hopes to compete professionally playing Starfare, the world's most popular computer game, but when he gets the chance to move to Korea and train full-time, he may not be ready for the culture shock and leaving his possible girlfriend, Hannah.

The leveller by Julia Durango
Also available in: e-book

Nixy Bauer, a sixteen-year-old self-made video-game bounty hunter, gets in over her head when she attempts to rescue a game developer's son from a virtual trap.

Ready player one by Ernest Cline
Also available in: e-book | audiobook | e-audiobook
Saga by Conor Kostick
The Six by Mark Alpert

Adam, crippled by muscular dystrophy, and five other terminally ill teenagers sacrifice their bodies and upload their minds into weaponized robots to battle a dangerously advanced artificial intelligence program bent on destroying humanity.